The latest Marvel Collector Corps arrived to my home the other day! This one is Guardians of the Galaxy themed! This theme threw me off, but I still tore into this box with stupid high levels of excitement. My excitement was not met with disappointment. Let’s rip into this box, shall we?
Monday Gaming Diary: Overwhelmed by Xenoblade Chronicles X
If you watched my unboxing video of the Collector’s Edition of the Xenoblade Chronicles X strategy guide, then you witnessed first hand how blown away I was by how massively large this game is. Well, as I learned last week, that pales in comparison to experiencing how large the game is first hand.
I haven’t played much of the game thanks to other real life matters that no one cares about. However, in the two hours that I played (which yes, included over 30 minutes of character creation), I was more overwhelmed with the amount of exploration presented than I ever was with Skyrim. And like Skyrim, just because you can reach one area doesn’t mean that you should, as you won’t be powerful enough to survive any enemy encounters. My eldest kept saying I was terrible at the game, but I had to tune him out because I was so overwhelmed. I almost wished I was still on Xanax, as I needed a bit of a time out and breather.
I took some time out on Sunday, while I was recovering from my half marathon that morning, and read the strategy guide a bit to get more acquainted with the game. It’s not entirely the exploration that’s barring me; the combat also has a bit of a steep learning curve. I didn’t understand what I was doing, and I did not feel that the game adequately explained it either. The strategy guide’s primer was a big help in this regard, and it calmed me down about how large the game is. This book may be my personal security blanket while I get through this game.
I’m really ready to get back to that game today, as well as get a jump on the Halo 5: Guardians and Rise of the Tomb Raider strategy guide reviews.
This will be the last week of steady content for the holidays, so I hope everyone enjoys and has a great holiday!
The Corner of Randomness: Unboxing the November Arcade Block
My November Arcade Block arrived and now it is time to tear into it. These boxes continue to deliver all kinds of greatness. Let’s get to it, shall we?
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Monday Gaming Diary – Just Cause 3 Just Cuz
I played an absolute load of Just Cause 3 over the weekend. The game doesn’t take itself seriously, and it’s fun to play a game that encourages mass destruction. There’s even a line in the game where Rico’s friend tells him they can rebuild anything he destroys. Thanks for the free pass for as many explosions as I can handle!
I really wasn’t prepared for how big the game is, however. I knew Just Cause games were large, but my jaw fell open when I zoomed out to see the size of the map, including how many extraneous islands were just hanging out kilometers away from the large islands. This is going to take quite a while to clear out, but it will be a lot of fun to do so. Many claim that it’s repetitive, but it’s the same style as an Assassin’s Creed or inFamous game. If those type of open world games don’t appeal to you, then this certainly won’t either.
Me? I’m having a blast, a literal blast, mapping out where I need to go next to make things go boom. Even my eldest loves watching me play. He likes to point out what I need to shoot next, asks what I can blow up, and laughs at my crazy stunts and deaths.
Also played a bit more of Dragon Quest Heroes before my reviews director yelled at me for not playing Just Cause 3. It’s definitely DQ meets Dynasty Warriors, just with some RPG elements thrown in, including crafting and side quests. It’s a delightful game, and I’m having tons of fun with it.
The strategy guide for Just Cause 3 came in on Saturday (UPS has been horrible this last week with my deliveries, so who knows when I’ll get the guide for Xenoblade Chronicles X), and I have used it a bit, especially with the maps. I hope to get that guide done and reviewed this week as well.
It’s December, but the fun ain’t stopping yet!
The Corner of Randomness: Capcom Cup
This weekend the PlayStation Experience is taking place in San Francisco. The highlight of this event, for me, is that this is the venue for the Capcom Cup. What is the Capcom Cup you ask? Well, last year Capcom decided to take the plunge and make an actual tournament for Street Fighter players. I guess they saw what Riot did for League of Legends and had to jump on the esport hype train.
Capcom Cup is the end to a yearlong battle for points and rankings. Players have been earning points at various FGC (Fighting Game Community) events, like EVO, to earn their spots in this tournament. The field started out vast and promising, but now it is narrowed down to 32 of the best Ultra Street Fighter IV players from around the world.
What is great about this event is that Capcom is really putting some effort to draw people into this tournament. The person who walks away in first place after the battle royal on Sunday will be able to pocket $120,000. Now I know that is like chump change when you compare it to something like League of Legends, but remember, one person gets that coin from the Capcom Cup where as in the MOBA scene it is split across a team of five or more players. Second place isn’t too shabby either as that person will earn $60,000. These earnings are on top of whatever they have made at various events throughout the year. Also remember, most people play more than one fighting game as well and so the earnings just compound even further.
I’m excited to see what happens this Sunday. I really hope we don’t see another stick malfunction like we did at EVO, as that was just stupid heartbreaking. Will this become a battle between Momochi and Infiltration? Will some unknown come out of the cracks to blow us all away? We will soon find out. It’ll be fun to see just how much Capcom learned from their first event last year.
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