I haven’t been to PAX East in three years, and when I went, I was five months pregnant (bad idea, by the way) and wasn’t known to really any of the PR reps. That makes for quite a different experience compared to this round, when I was thankfully not pregnant and now I’m known a bit more by publisher public relations. The upside was I was in a better mood and didn’t have to pee every 20 minutes. The downside is I was so busy, I was just as exhausted as I was when I was pregnant.
However, I really can’t complain because I saw so many amazing indies at the show. I was very excited to see Pyre, the new game from Supergiant Games, who created Bastion, which I loved. Pyre is nothing like Bastion or Transistor, and I think that’s a very, very good thing.
Another favorite indie was Klang, a music-action-platformer, three things you wouldn’t necessarily think go together, but they did really, really well! Most impressive thing about Klang is the fact that it was all created by one man, except for the music. But the game design, coding, modeling, everything else was all on him. It helps that it’s a really fun game to play as well. And I want the soundtrack, which kind of goes without saying.
I actually can’t list all of the games that were so great just yet, especially since I’m still writing about them for work. However, here is my list of favorites thus far:
But you will hear more about PAX East during the SGR Coffee Break this week, and I’m sure I’ll talk a bit about it when we record the Book of the Month Club as well.
I also played a ton more of Final Fantasy and the 4 Heroes of Light. That is one weird, weird game. I enjoy the gameplay quite a bit, especially how they handle magic and skills, but the story is bizarre and yet boring, even for JRPGs. I’ve put in over 20 hours and I need this sucker to pick up and pick up soon before I abandon it forever to Final Fantasy Explorers.
But that won’t happen now, as I have more stuffs to write. So much stuffs.
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