This weekend was once again a weekend of game reviews galore, and one was a small indie title that I decided to take on for reasons I still don’t know. Something about the press release grabbed my attention, or maybe it was wanting to throw this one PR company a bone because they’re super nice, I don’t know. But for whatever reason, I said yes to checking out Order of the Thorne: King’s Challenge. It’s an old school point-and-click adventure that goes as far as to include old school graphical presentation, which made me chuckle. It even has a narrator, so it’s a spiritual successor, or one that pays serious homage to, the King’s Quest games. However, there is one major difference here in comparison to King’s Quest: it’s impossible to get to an unwinnable situation. Therefore, the only frustration you will have is in solving the puzzles, not because you have to start over because you didn’t do things EXACTLY in this particular order.
That was really refreshing to say the least, and it made me venture rather stress-free.
The game was rather short; my Steam app says that I finished it in 4 hours, and there was a lot of wandering around as I tried to figure out who needed this item or where I could use that. That said, the area to explore is very small, so it was expected to be quite short when I realized how limited I was in exploration.
But you know, I don’t want a big, 20-hour-plus adventure right now that will just eat up goads of time in both exploration and puzzle solving. This was a nice sample, and from the end credits, it’s simply the start of a few games in this game universe. If that indeed comes to fruition, then four hours was more than enough for the first episode of Order of the Thorne.
Needless to say, I can’t wait for more. Now to write this review…
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