Hey look, I’m writing again! Sorry about last week, folks. I had jury duty last Monday and it screwed up my entire gaming and writing week. But I won’t let Labor Day get me off track! (Although the weather drop to the 80s could easily do so. I was actually cold this morning when I let the dogs out.)
I have been playing a bit of a little game called Deus Ex: Human Revolution. Unfortunately, I haven’t been able to play as much as I would like, but I have a few hours under my belt, including the absolute loss of ever getting the Achievement for not killing anyone. I try to be stealthy, I really do. However, I do suck at it. I admit it. I think I also have some bad luck attached to me as well, as without fail, I’ll maneuver through a room with ease just to be spotted at the very last second. Every time it happens, I actually bow my head and sigh. I’m so tempted to give up and just go the 100% lethal route, but I’d like to at least try. I do have to say, though, that when you kill everyone in a room, it does make walking around a bit easier. Just saying.
In case you hadn’t heard, the 3DS Ambassador program launched this past week, and I was very eager to download all the games that held interest for me (all but the golf game). After I showed my fellow EvilCasters that the Justin Bailey code does indeed work for the virtual console version of Metroid, I started to play the original Legend of Zelda. It’s such an oldie, but a goodie. I never finished the game back in the day–but I was a damn fine mapmaker–so I’m gleefully running through it with hopes of finishing as part of my Zelda Experiment.
But old Link wasn’t the only Link I played with. After my hubby ditched our Gears of War 2 date to hang out a bar with friends (go out in public with real people? what was he thinking??), I resumed more of my trek with A Link to the Past. I can’t lie; I die a lot in this game. But it’s so much fun, I really don’t care! What’s really amazing to me is how this is the Zelda game that really started it all in terms of modern game mechanics. It makes me think that the only real differences between LTTP and modern Zelda is the 3D open world. And to be honest, I really, REALLY prefer the 2D greatness of LTTP. I’m beginning to see why this is a favorite for so many of my friends.
The husband did honor our Gears 2 date last night, and we had an absolute BLAST. Since Gears 2 allows split-screen co-op players to use their preferred controller settings, we didn’t have half the issues we did in the first game. I definitely won’t be firing him this time. We finished Act III, and if it wasn’t midnight, we probably would have moved on to the fourth Act. I love how this second game has more of a story, the improved narration (I actually understand what we’re doing now), and all of the mechanics are so much smoother.
The best moment for us was when we had to kill two Boomer Maulers that were marching toward us in the razorhail, and we were both out of Lancer ammo. Without even discussing it, we both switched to flamethrowers and took them down with ease. We laughed, we high-fived, we continued to kill more Locust.
I almost wish I didn’t have to get DXHR finished so soon so we could play more of Gears 2 this week. Just as long as we finish it before the third one comes out, we’ll be golden.
Nick Michetti says
The stealth in DE:HR is not always easy to handle and no-kill playthroughs are even tougher. I’m a veteran of the MGS games and didn’t even get close to being able to pull off a no-kill playthrough until MGS: Peace Walker. Just keep trying and you’ll get it. With stealth, trial and error is part of the learning process.
Keri Honea says
Meh. I’d rather just shoot people in the face. 🙂